DIABLO II: RESURRECTED
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Total 1,242 items
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Kingslayer
Can be made in: Axe · Sword
- +30% Increased Attack Speed
- +230~270% Enhanced Damage
- -25% Target Defense
- +33% Chance of Crushing Blow
- +50% Chance of Open Wounds
- +1 to Vengeance
- 40% Extra Gold from Monsters
- Prevent Monster Heal
- 20% Bonus to Attack Rating
- +10 to Strength
King's Grace
Can be made in: Scepter · Sword
- +100% Enhanced Damage
- +150 to Attack Rating
- +100% Damage to Demons
- +50% Damage to Undead
- +100 to Attack Rating against Demons
- +100 to Attack Rating against Undead
- 7% Life stolen per hit
- Adds 5-30 fire damage
- Adds 3-14 cold damage
Insight
Can be made in: Missile Weapon · Polearm · Staff
- +200~260% Enhanced Damage
- 180~250% Bonus to Attack Rating
- 23% Better Chance of Getting Magic Items
- +1~6 to Critical Strike
- +35% Faster Cast Rate
- Level 12~17 Meditation Aura When Equipped
- +5 to all Attributes
- Adds 5-30 fire damage
- +2 to Mana after each Kill
- Adds 75 poison damage over 5 seconds
Infinity
Can be made in: Polearm · Spear
- +255~325% Enhanced Damage
- +35% Faster Run/Walk
- +0.5 to Vitality (Based on Character Level)
- Level 12 Conviction Aura When Equipped
- 50% Chance to cast level 20 Chain Lightning when you Kill an Enemy
- -45~55% to Enemy Lightning Resistance
- Level 21 Cyclone Armor (30/30 Charges)
- +40% Chance of Crushing Blow
- Prevent Monster Heal
- 30% Better Chance of Getting Magic Items
Ice
Can be made in: Missile Weapon
- +140~210% Enhanced Damage
- Level 18 Holy Freeze Aura When Equipped
- +25~30% to Cold Skill Damage
- 25% Chance to cast level 22 Frost Nova on striking
- 100% Chance to cast level 40 Blizzard when you Level-Up
- -20% to Enemy Cold Resistance
- 3.125% Extra Gold from Monsters (Based on Character Level)
- 7% Life stolen per hit
- +20% Increased Attack Speed
- Ignore Target's Defense
Honor
Can be made in: Melee Weapon
- +160% Enhanced Damage
- Replenish Life +10
- +1 to All Skills
- +250 to Attack Rating
- +25% Deadly Strike
- +10 to Strength
- 7% Life stolen per hit
- +1 to Light Radius
- +9 to Maximum Damage
- +2 to Mana after each Kill
Holy Thunder
Can be made in: Scepter
- +60% Enhanced Damage
- Adds 21-110 lightning damage
- +10 to Maximum Damage
- Lightning Resist +60%
- +5% to Maximum Lightning Resist
- +3 to Holy Shock (Paladin Only)
- Level 7 Chain Lightning (60/60 Charges)
- -25% Target Defense
- Adds 5-30 fire damage
- Adds 75 poison damage over 5 seconds
Heart of the Oak
Can be made in: Staff · Mace
- +40% Faster Cast Rate
- Level 4 Oak Sage (25/25 Charges)
- Increase Maximum Mana 15%
- +3 to All Skills
- Replenish Life +20
- All Resistances +30~40
- Level 14 Raven (60/60 Charges)
- +10 to Dexterity
- 7% Mana stolen per hit
- +100 to Attack Rating against Demons
Harmony
Can be made in: Missile Weapon
- +200~275% Enhanced Damage
- Adds 55-160 cold damage
- Adds 55-160 fire damage
- Adds 55-160 lightning damage
- Level 20 Revive (25/25 Charges)
- Level 10 Vigor Aura When Equipped
- +2~6 to Valkyrie
- Regenerate Mana 20%
- +2 to Light Radius
- +2 to Mana after each Kill
Hand of Justice
Can be made in: Weapon
- +33% Increased Attack Speed
- +280~330% Enhanced Damage
- Level 16 Holy Fire Aura When Equipped
- 100% Chance to cast level 36 Blaze when you Level-Up
- 100% Chance to cast level 48 Meteor when you Die
- Ignore Target's Defense
- -20% to Enemy Fire Resistance
- Hit Blinds Target
- Freezes Target +3
- 7% Life stolen per hit
Grief
Can be made in: Axe · Sword
- +1.875% Damage to Demons (Based on Character Level)
- Damage +340~400
- +30~40% Increased Attack Speed
- 35% Chance to cast level 15 Venom on striking
- -20~25% to Enemy Poison Resistance
- Ignore Target's Defense
- +10~15 Life after each Kill
- -25% Target Defense
- +2 to Mana after each Kill
- +20% Deadly Strike
Gloom
Can be made in: Armor
- +200~260% Enhanced Defense
- All Resistances +45
- 15% Chance to cast level 3 Dim Vision when struck
- +10% Faster Hit Recovery
- +5% Damage Taken Goes To Mana
- -3 to Light Radius
- Half Freeze Duration
- +10 to Strength
Fury
Can be made in: Melee Weapon
- +209% Enhanced Damage
- +40% Increased Attack Speed
- Prevent Monster Heal
- +66% Chance of Open Wounds
- 6% Life stolen per hit
- +33% Deadly Strike
- +5 to Frenzy (Barbarian Only)
- Ignore Target's Defense
- 20% Bonus to Attack Rating
- -25% Target Defense
Fortitude (Armor)
Can be made in: Armor
- +200% Enhanced Defense
- +300% Enhanced Damage
- +25% Faster Cast Rate
- 20% Chance to cast level 15 Chilling Armor when struck
- +12% Damage Taken Goes To Mana
- +1~1.5 to Life (Based on Character Level)
- All Resistances +25~30
- +1 to Light Radius
- +15 Defense
- Damage Reduced by 7
Fortitude (Weapon)
Can be made in: Weapon
- +200% Enhanced Defense
- +300% Enhanced Damage
- +25% Faster Cast Rate
- 20% Chance to cast level 15 Chilling Armor when struck
- +12% Damage Taken Goes To Mana
- +1~1.5 to Life (Based on Character Level)
- All Resistances +25~30
- +1 to Light Radius
- +50 to Attack Rating
- +9 to Minimum Damage