Nadir
Can be made in: Helm
- +50% Enhanced Defense
- +10 Defense
- -3 to Light Radius
- Level 13 Cloak of Shadows (9/9 Charges)
- -33% Extra Gold from Monsters
- +5 to Strength
- +30 Defense vs. Missile
- +2 to Mana after each Kill
Steel
Can be made in: Sword · Mace · Axe
- +25% Increased Attack Speed
- +3 to Minimum Damage
- +3 to Maximum Damage
- +50% Chance of Open Wounds
- +20% Enhanced Damage
- +2 to Mana after each Kill
- +1 to Light Radius
- +50 to Attack Rating
Ancients' Pledge
Can be made in: Any Shield
- Cold Resist +43%
- Fire Resist +48%
- Lightning Resist +48%
- Poison Resist +48%
- +50% Enhanced Defense
- +10% Damage Taken Goes To Mana
Holy Thunder
Can be made in: Scepter
- +60% Enhanced Damage
- Adds 21-110 lightning damage
- +10 to Maximum Damage
- Lightning Resist +60%
- +5% to Maximum Lightning Resist
- +3 to Holy Shock (Paladin Only)
- Level 7 Chain Lightning (60/60 Charges)
- -25% Target Defense
- Adds 5-30 fire damage
- Adds 75 poison damage over 5 seconds
Zephyr
Can be made in: Missile Weapon
- +25% Faster Run/Walk
- +25% Increased Attack Speed
- +33% Enhanced Damage
- +66 to Attack Rating
- 7% Chance to cast level 1 Twister when struck
- +25 Defense
- Adds 1-50 lightning damage
- -25% Target Defense
Edge
Can be made in: Missile Weapon
- +320~380% Damage to Demons
- +280% Damage to Undead
- +35% Increased Attack Speed
- Prevent Monster Heal
- Level 15 Thorns Aura When Equipped
- +5~10 to all Attributes
- Reduces all Vendor Prices 15%
- +2 to Mana after each Kill
- Adds 75 poison damage over 5 seconds
- 7% Life stolen per hit
King's Grace
Can be made in: Scepter · Sword
- +100% Enhanced Damage
- +150 to Attack Rating
- +100% Damage to Demons
- +50% Damage to Undead
- +100 to Attack Rating against Demons
- +100 to Attack Rating against Undead
- 7% Life stolen per hit
- Adds 5-30 fire damage
- Adds 3-14 cold damage
Myth
Can be made in: Armor
- 10% Chance to cast level 1 Taunt on striking
- 3% Chance to cast level 1 Howl when struck
- +2 to Barbarian Skill Levels (Barbarian Only)
- Replenish Life +10
- Requirements -15%
- Attacker Takes Damage of 14
- +30 Defense vs. Missile
Spirit (Sword)
Can be made in: Sword
- +55% Faster Hit Recovery
- +89~112 to Mana
- +250 Defense vs. Missile
- +22 to Vitality
- +25~35% Faster Cast Rate
- +3~8 Magic Absorb
- +2 to All Skills
- Adds 75 poison damage over 5 seconds
- Adds 3-14 cold damage
- Adds 1-50 lightning damage
Spirit (Shield)
Can be made in: Any Shield
- +55% Faster Hit Recovery
- +89~112 to Mana
- +250 Defense vs. Missile
- +22 to Vitality
- +25~35% Faster Cast Rate
- +3~8 Magic Absorb
- +2 to All Skills
- Poison Resist +35%
- Cold Resist +35%
- Lightning Resist +35%
Strength
Can be made in: Melee Weapon
- +20 to Strength
- +35% Enhanced Damage
- +10 to Vitality
- +25% Chance of Crushing Blow
- 7% Life stolen per hit
- +2 to Mana after each Kill
Honor
Can be made in: Melee Weapon
- +160% Enhanced Damage
- Replenish Life +10
- +1 to All Skills
- +250 to Attack Rating
- +25% Deadly Strike
- +10 to Strength
- 7% Life stolen per hit
- +1 to Light Radius
- +9 to Maximum Damage
- +2 to Mana after each Kill
Insight
Can be made in: Missile Weapon · Polearm · Staff
- +200~260% Enhanced Damage
- 180~250% Bonus to Attack Rating
- 23% Better Chance of Getting Magic Items
- +1~6 to Critical Strike
- +35% Faster Cast Rate
- Level 12~17 Meditation Aura When Equipped
- +5 to all Attributes
- Adds 5-30 fire damage
- +2 to Mana after each Kill
- Adds 75 poison damage over 5 seconds
Lore
Can be made in: Helm
- +10 to Energy
- +1 to All Skills
- +2 to Light Radius
- +2 to Mana after each Kill
- Lightning Resist +30%
- Damage Reduced by 7
Radiance
Can be made in: Helm
- +5 to Light Radius
- +10 to Energy
- +10 to Vitality
- Magic Damage Reduced by 3
- +33 to Mana
- +75% Enhanced Defense
- +30 Defense vs. Missile
- Damage Reduced by 7
- +15% Damage Taken Goes To Mana
Authority
Can be made in: Armor
- 2% Chance to cast level 10 Psychic Ward when struck
- 10% Chance to cast level 15 Miasma Chain on striking
- +2 to Warlock Skills (Warlock Only)
- +40~60% Enhanced Damage
- Requirements -15%
- +20% Faster Hit Recovery
- Fire Resist +30%
Peace
Can be made in: Armor
- 2% Chance to cast level 15 Valkyrie on striking
- 4% Chance to cast level 5 Slow Missiles when struck
- +2 to Amazon Skill Levels (Amazon Only)
- +2 to Critical Strike
- +20% Faster Hit Recovery
- Cold Resist +30%
- Attacker Takes Damage of 14
Rhyme
Can be made in: Any Shield
- +40% Faster Block Rate
- 20% Increased Chance of Blocking
- All Resistances +25
- Cannot Be Frozen
- 50% Extra Gold from Monsters
- 25% Better Chance of Getting Magic Items
- Regenerate Mana 15%
Black
Can be made in: Hammer · Club · Mace
- +40% Chance of Crushing Blow
- +120% Enhanced Damage
- +15% Increased Attack Speed
- Magic Damage Reduced by 2
- +200 to Attack Rating
- Level 4 Corpse Explosion (12/12 Charges)
- Adds 3-14 cold damage
- +10 to Vitality
- Knockback
White
Can be made in: Wand
- +3 to Poison and Bone Skills (Necromancer Only)
- Magic Damage Reduced by 4
- +20% Faster Cast Rate
- +13 to Mana
- +3 to Bone Armor (Necromancer Only)
- +2 to Bone Spear (Necromancer Only)
- +4 to Skeleton Mastery (Necromancer Only)
- Hit Causes Monster to Flee +25%
- +10 to Vitality
Ground
Can be made in: Helm
- Increase Maximum Life 5%
- +75~100% Enhanced Defense
- Lightning Resist +40~60%
- Lightning Absorb +10~15%
- +20% Faster Hit Recovery
- +10 to Vitality
Temper
Can be made in: Helm
- Increase Maximum Life 5%
- +75~100% Enhanced Defense
- Fire Resist +40~60%
- Fire Absorb +10~15%
- +20% Faster Hit Recovery
- +10 to Vitality
Hearth
Can be made in: Helm
- Increase Maximum Life 5%
- +75~100% Enhanced Defense
- Cold Resist +40~60%
- Cold Absorb +10~15%
- Cannot Be Frozen
- +20% Faster Hit Recovery
- +10 to Vitality
Cure
Can be made in: Helm
- Increase Maximum Life 5%
- +75~100% Enhanced Defense
- Poison Resist +40~60%
- Poison Length Reduced by 50%
- Level 1 Cleansing Aura When Equipped
- +20% Faster Hit Recovery
- +10 to Vitality
Bulwark
Can be made in: Helm
- Increase Maximum Life 5%
- +75~100% Enhanced Defense
- Damage Reduced by 10~15%
- Replenish Life +30
- 4~6% Life stolen per hit
- +20% Faster Hit Recovery
- +10 to Vitality
- Damage Reduced by 7
Memory
Can be made in: Staff
- Increase Maximum Mana 20%
- Magic Damage Reduced by 7
- +50% Enhanced Defense
- +33% Faster Cast Rate
- +3 to Sorceress Skill Levels (Sorceress Only)
- +3 to Energy Shield (Sorceress Only)
- +2 to Static Field (Sorceress Only)
- +10 to Energy
- +10 to Vitality
- +9 to Minimum Damage
Smoke
Can be made in: Armor
- +280 Defense vs. Missile
- +75% Enhanced Defense
- All Resistances +50
- +20% Faster Hit Recovery
- -1 to Light Radius
- Level 6 Weaken (18/18 Charges)
- +10 to Energy
Splendor
Can be made in: Any Shield
- +3 to Light Radius
- 50% Extra Gold from Monsters
- 20% Better Chance of Getting Magic Items
- +60~100% Enhanced Defense
- +20% Faster Block Rate
- +10% Faster Cast Rate
- +1 to All Skills
- Regenerate Mana 15%
- +10 to Energy
Harmony
Can be made in: Missile Weapon
- +200~275% Enhanced Damage
- Adds 55-160 cold damage
- Adds 55-160 fire damage
- Adds 55-160 lightning damage
- Level 20 Revive (25/25 Charges)
- Level 10 Vigor Aura When Equipped
- +2~6 to Valkyrie
- Regenerate Mana 20%
- +2 to Light Radius
- +2 to Mana after each Kill
Melody
Can be made in: Missile Weapon
- +50% Enhanced Damage
- +3 to Bow and Crossbow Skills (Amazon Only)
- +3 to Critical Strike (Amazon Only)
- +3 to Dodge (Amazon Only)
- +3 to Slow Missiles (Amazon Only)
- +300% Damage to Undead
- +20% Increased Attack Speed
- +10 to Dexterity
- Knockback
Hysteria
Can be made in: Armor
- +65% Faster Run/Walk
- 50% Slower Stamina Drain
- +40% Increased Attack Speed
- All Resistances +10
- +6 to Evade
- +20% Faster Hit Recovery
- +10 to Dexterity
Mania
Can be made in: Weapon
- 5% Chance to cast level 1 Burst of Speed on striking
- +30% Increased Attack Speed
- +180~200% Enhanced Damage
- Level 1 Fanaticism Aura When Equipped
- +10 to Dexterity
- +50 to Attack Rating against Undead
- +75% Damage to Undead
Lionheart
Can be made in: Armor
- +25 to Strength
- +20 to Vitality
- +15 to Dexterity
- +20% Enhanced Damage
- +50 to Life
- All Resistances +30
- Requirements -15%
- +10 to Energy
Obedience
Can be made in: Spear · Polearm
- +370% Enhanced Damage
- +40% Chance of Crushing Blow
- 30% Chance to cast level 21 Enchant when you Kill an Enemy
- -25% to Enemy Fire Resistance
- +200~300 Defense
- +40% Faster Hit Recovery
- All Resistances +20~30
- Requirements -20%
- +10 to Dexterity
- Adds 3-14 cold damage
Unbending Will
Can be made in: Sword
- +3 to Combat Skills (Barbarian Only)
- 18% Chance to cast level 18 Taunt on striking
- +20~30% Increased Attack Speed
- +300~350% Enhanced Damage
- Damage Reduced by 8
- Prevent Monster Heal
- 8~10% Life stolen per hit
- +10 to Strength
- +10 to Vitality
- +9 to Maximum Damage