Lawbringer
Can be made in: Sword · Hammer · Scepter
- Adds 130-180 cold damage
- Adds 150-210 fire damage
- Level 16~18 Sanctuary Aura When Equipped
- 20% Chance to cast level 15 Decrepify on striking
- +200~250 Defense vs. Missile
- Slain Monsters Rest in Peace
- -50% Target Defense
- 7% Life stolen per hit
- 75% Extra Gold from Monsters
- +10 to Dexterity
Passion
Can be made in: Weapon
- +160~210% Enhanced Damage
- +1 to Zeal
- 50~80% Bonus to Attack Rating
- +1 to Berserk
- +25% Increased Attack Speed
- Level 3 Heart of Wolverine (12/12 Charges)
- Hit Blinds Target
- Hit Causes Monster to Flee +25%
- Adds 1-50 lightning damage
- +50 to Attack Rating against Undead
Voice of Reason
Can be made in: Sword · Mace
- +220~350% Damage to Demons
- +355~375% Damage to Undead
- Adds 100-220 cold damage
- -24% to Enemy Cold Resistance
- 18% Chance to cast level 20 Ice Blast on striking
- 15% Chance to cast level 13 Frozen Orb on striking
- Cannot Be Frozen
- 75% Extra Gold from Monsters
- +10 to Dexterity
- +1 to Light Radius
Treachery
Can be made in: Armor
- 25% Chance to cast level 15 Venom on striking
- 5% Chance to cast level 15 Fade when struck
- +2 to Assassin Skill Levels (Assassin Only)
- +45% Increased Attack Speed
- +20% Faster Hit Recovery
- Cold Resist +30%
- 50% Extra Gold from Monsters
Wealth
Can be made in: Armor
- 300% Extra Gold from Monsters
- 100% Better Chance of Getting Magic Items
- +10 to Dexterity
- +2 to Mana after each Kill
Enlightenment
Can be made in: Armor
- 5% Chance to cast level 15 Fire Ball on striking
- 5% Chance to cast level 15 Blaze when struck
- +2 to Sorceress Skill Levels (Sorceress Only)
- +1 to Warmth
- +30% Enhanced Defense
- Fire Resist +30%
- Damage Reduced by 7
Wisdom
Can be made in: Helm
- +33% Piercing Attack
- 4~8% Mana stolen per hit
- 15~25% Bonus to Attack Rating
- +5 to Mana after each Kill
- Cannot Be Frozen
- +10 to Energy
- +30% Enhanced Defense
- +15% Damage Taken Goes To Mana
- 15% Slower Stamina Drain
Bone
Can be made in: Armor
- 15% Chance to cast level 10 Bone Spear on striking
- 15% Chance to cast level 10 Bone Armor when struck
- +2 to Necromancer Skill Levels (Necromancer Only)
- +100~150 to Mana
- Damage Reduced by 7
- All Resistances +30
Crescent Moon
Can be made in: Sword · Polearm · Axe
- -35% to Enemy Lightning Resistance
- Ignore Target's Defense
- +180~220% Enhanced Damage
- +9~11 Magic Absorb
- Level 18 Summon Spirit Wolf (30/30 Charges)
- 7% Chance to cast level 13 Static Field on striking
- 10% Chance to cast level 17 Chain Lightning on striking
- +20% Increased Attack Speed
- +25% Chance of Open Wounds
- +2 to Mana after each Kill
Duress
Can be made in: Armor
- Adds 37-133 cold damage
- +10~20% Enhanced Damage
- +150~200% Enhanced Defense
- +40% Faster Hit Recovery
- +33% Chance of Open Wounds
- +15% Chance of Crushing Blow
- -20% Slower Stamina Drain
- Cold Resist +45%
- Fire Resist +15%
- Lightning Resist +15%
Gloom
Can be made in: Armor
- +200~260% Enhanced Defense
- All Resistances +45
- 15% Chance to cast level 3 Dim Vision when struck
- +10% Faster Hit Recovery
- +5% Damage Taken Goes To Mana
- -3 to Light Radius
- Half Freeze Duration
- +10 to Strength
Stone
Can be made in: Armor
- +250~290% Enhanced Defense
- Level 16 Clay Golem (16/16 Charges)
- +300 Defense vs. Missile
- Level 16 Molten Boulder (80/80 Charges)
- +16 to Strength
- +16 to Vitality
- +60% Faster Hit Recovery
- All Resistances +15
- +10 to Energy
Oath
Can be made in: Mace · Axe · Sword
- +210~340% Enhanced Damage
- +50% Increased Attack Speed
- 30% Chance to cast level 20 Bone Spirit on striking
- Level 17 Iron Golem (14/14 Charges)
- Level 16 Heart of Wolverine (20/20 Charges)
- +10~15 Magic Absorb
- Indestructible
- +100 to Attack Rating against Demons
- +75% Damage to Demons
- Prevent Monster Heal
Prudence
Can be made in: Armor
- +140~170% Enhanced Defense
- Magic Damage Reduced by 17
- Damage Reduced by 3
- All Resistances +25~35
- +25% Faster Hit Recovery
- Repairs 1 durability in 4 seconds
- +1 to Light Radius
- +2 to Mana after each Kill
Rain
Can be made in: Armor
- 5% Chance to cast level 15 Twister on striking
- 5% Chance to cast level 15 Cyclone Armor when struck
- +2 to Druid Skill Levels (Druid Only)
- +100~150 to Mana
- Lightning Resist +30%
- Magic Damage Reduced by 7
- +15% Damage Taken Goes To Mana
Sanctuary
Can be made in: Any Shield
- 20% Increased Chance of Blocking
- +20% Faster Block Rate
- +130~160% Enhanced Defense
- +250 Defense vs. Missile
- All Resistances +50~70
- +20% Faster Hit Recovery
- Level 12 Slow Missiles (60/60 Charges)
- +20 to Dexterity
- Magic Damage Reduced by 7
Venom
Can be made in: Weapon
- Adds 273 poison damage over 6 seconds
- Ignore Target's Defense
- Level 15 Poison Explosion (27/27 Charges)
- Level 13 Poison Nova (11/11 Charges)
- 7% Mana stolen per hit
- Hit Causes Monster to Flee +25%
- Prevent Monster Heal
Delirium
Can be made in: Helm
- 11% Chance to cast level 18 Confuse on striking
- Level 17 Attract (60/60 Charges)
- 14% Chance to cast level 13 Terror when struck
- +261 Defense
- 6% Chance to cast level 14 Mind Blast when struck
- 1% Chance to cast level 50 Delirium when struck
- +2 to All Skills
- 50% Extra Gold from Monsters
- 25% Better Chance of Getting Magic Items
- +10 to Vitality
Coven
Can be made in: Helm
- 5% Chance to cast level 10 Sigil: Lethargy when struck
- +1 to All Skills
- +20% Faster Cast Rate
- +30~50% Enhanced Defense
- 26~40% Better Chance of Getting Magic Items
- +1~5 Life after each Kill
- Fire Resist +30%
- +10 to Vitality
Kingslayer
Can be made in: Axe · Sword
- +30% Increased Attack Speed
- +230~270% Enhanced Damage
- -25% Target Defense
- +33% Chance of Crushing Blow
- +50% Chance of Open Wounds
- +1 to Vengeance
- 40% Extra Gold from Monsters
- Prevent Monster Heal
- 20% Bonus to Attack Rating
- +10 to Strength
Principle
Can be made in: Armor
- 100% Chance to cast level 5 Holy Bolt on striking
- +2 to Paladin Skill Levels (Paladin Only)
- +100~150 to Life
- +50% Damage to Undead
- Fire Resist +30%
- +5% to Maximum Poison Resist
- 15% Slower Stamina Drain
Rift
Can be made in: Polearm · Scepter
- Adds 160-250 magic damage
- Adds 60-180 fire damage
- +38% Damage Taken Goes To Mana
- 20% Chance to cast level 16 Tornado on striking
- 16% Chance to cast level 21 Frozen Orb on attack
- Level 15 Iron Maiden (40/40 Charges)
- +5~10 to all Attributes
- Requirements -20%
- +10 to Dexterity
- 75% Extra Gold from Monsters
Mosaic
Can be made in: Hand to Hand
- +2 to Martial Arts (Assassin Only)
- +50% chance for finishing moves to not consume charges
- +20% Increased Attack Speed
- +200~250% Enhanced Damage
- +8~15% to Fire Skill Damage
- +8~15% to Cold Skill Damage
- +8~15% to Lightning Skill Damage
- Prevent Monster Heal
- 20% Bonus to Attack Rating
- 7% Life stolen per hit
Vigilance
Can be made in: Any Shield · Voodoo Heads · Auric Shields · Grimoire
- 5% Chance to cast level 10 Ring of Fire when struck
- +10% Faster Run/Walk
- +30% Faster Block Rate
- +20~40 to Life
- +20~40 to Mana
- All Resistances +25~35
- +75~100% Enhanced Defense
- Replenish Life +7
- +5% to Maximum Poison Resist
Death
Can be made in: Axe · Sword
- +300~385% Enhanced Damage
- 0.5% Deadly Strike (Based on Character Level)
- Level 22 Blood Golem (15/15 Charges)
- 25% Chance to cast level 18 Glacial Spike on attack
- 100% Chance to cast level 44 Chain Lightning when you Die
- +50% Chance of Crushing Blow
- Indestructible
- Requirements -20%
- +1 to Light Radius
- +50 to Attack Rating
Flickering Flame
Can be made in: Helm
- +3 to Fire Skills
- Level 4~8 Resist Fire Aura When Equipped
- -10~15% to Enemy Fire Resistance
- +50~75 to Mana
- Half Freeze Duration
- Poison Length Reduced by 50%
- +30 Defense vs. Missile
- +30% Enhanced Defense
- +5% to Maximum Fire Resist
Heart of the Oak
Can be made in: Staff · Mace
- +40% Faster Cast Rate
- Level 4 Oak Sage (25/25 Charges)
- Increase Maximum Mana 15%
- +3 to All Skills
- Replenish Life +20
- All Resistances +30~40
- Level 14 Raven (60/60 Charges)
- +10 to Dexterity
- 7% Mana stolen per hit
- +100 to Attack Rating against Demons
Silence
Can be made in: Weapon
- 11% Mana stolen per hit
- Hit Blinds Target
- +200% Enhanced Damage
- +20% Increased Attack Speed
- All Resistances +75
- +2 to All Skills
- +20% Faster Hit Recovery
- Hit Causes Monster to Flee +25%
- +50 to Attack Rating against Undead
- +75% Damage to Undead
Call to Arms
Can be made in: Weapon
- +40% Increased Attack Speed
- +250~290% Enhanced Damage
- +1 to All Skills
- +2~6 to Battle Command
- +1~6 to Battle Orders
- +1~4 to Battle Cry
- Replenish Life +12
- 7% Life stolen per hit
- Adds 5-30 fire damage
- Prevent Monster Heal
Chaos
Can be made in: Hand to Hand
- +15 Life after each Demon Kill
- +290~340% Enhanced Damage
- Adds 216-471 magic damage
- +1 to Whirlwind
- +35% Increased Attack Speed
- 9% Chance to cast level 11 Frozen Orb on striking
- 11% Chance to cast level 9 Charged Bolt on striking
- +10 to Strength
- +25% Chance of Open Wounds
Exile
Can be made in: Paladin Item
- +30% Faster Block Rate
- Freezes Target
- +220~260% Enhanced Defense
- Level 13~16 Defiance Aura When Equipped
- +2 to Offensive Auras (Paladin Only)
- 15% Chance to cast level 5 Life Tap on striking
- Repairs 1 durability in 4 seconds
- +5% to Maximum Fire Resist
- +5% to Maximum Cold Resist
- 25% Better Chance of Getting Magic Items
Ritual
Can be made in: Knife
- 13% Chance to cast level 1 Sigil: Death when struck
- +40% Increased Attack Speed
- +250~320% Enhanced Damage
- +150~250% Damage to Demons
- 200~260% Bonus to Attack Rating
- +3~5 Life after each Kill
- Slain Monsters Rest in Peace
- 7% Life stolen per hit
Fortitude (Weapon)
Can be made in: Weapon
- +200% Enhanced Defense
- +300% Enhanced Damage
- +25% Faster Cast Rate
- 20% Chance to cast level 15 Chilling Armor when struck
- +12% Damage Taken Goes To Mana
- +1~1.5 to Life (Based on Character Level)
- All Resistances +25~30
- +1 to Light Radius
- +50 to Attack Rating
- +9 to Minimum Damage
Fortitude (Armor)
Can be made in: Armor
- +200% Enhanced Defense
- +300% Enhanced Damage
- +25% Faster Cast Rate
- 20% Chance to cast level 15 Chilling Armor when struck
- +12% Damage Taken Goes To Mana
- +1~1.5 to Life (Based on Character Level)
- All Resistances +25~30
- +1 to Light Radius
- +15 Defense
- Damage Reduced by 7
Grief
Can be made in: Axe · Sword
- +1.875% Damage to Demons (Based on Character Level)
- Damage +340~400
- +30~40% Increased Attack Speed
- 35% Chance to cast level 15 Venom on striking
- -20~25% to Enemy Poison Resistance
- Ignore Target's Defense
- +10~15 Life after each Kill
- -25% Target Defense
- +2 to Mana after each Kill
- +20% Deadly Strike
Bramble
Can be made in: Armor
- +50% Faster Hit Recovery
- +300 Defense
- Level 15~21 Thorns Aura When Equipped
- +13 Life after each Kill
- +25~50% to Poison Skill Damage
- Poison Resist +100%
- Level 13 Spirit of Barbs (33/33 Charges)
- Fire Resist +30%
- +5% to Maximum Cold Resist
- Increase Maximum Mana 5%
Dragon (Shield)
Can be made in: Any Shield
- +360 Defense
- +230 Defense vs. Missile
- +0.375 to Strength (Based on Character Level)
- 12% Chance to cast level 15 Hydra on striking
- 20% Chance to cast level 18 Venom when struck
- Level 14 Holy Fire Aura When Equipped
- +3~5 to all Attributes
- +50 to Mana
- +5% to Maximum Lightning Resist
- Damage Reduced by 7
Dragon (Armor)
Can be made in: Armor
- +360 Defense
- +230 Defense vs. Missile
- +0.375 to Strength (Based on Character Level)
- 12% Chance to cast level 15 Hydra on striking
- 20% Chance to cast level 18 Venom when struck
- Level 14 Holy Fire Aura When Equipped
- +3~5 to all Attributes
- Increase Maximum Mana 5%
- +5% to Maximum Lightning Resist
- Damage Reduced by 7
Wind
Can be made in: Melee Weapon
- +120~160% Enhanced Damage
- +40% Increased Attack Speed
- +20% Faster Run/Walk
- -50% Target Defense
- 10% Chance to cast level 9 Tornado on striking
- Level 13 Twister (127/127 Charges)
- +15% Faster Hit Recovery
- Hit Blinds Target
- +1 to Light Radius
- +50 to Attack Rating